Basic Nerf’s Indoor/Outdoor Church War Videos (6/23/13)


Indoor/Outdoor Nerf War TDM – RushRushRush (Game 1) (Stryfe Masterkey Gameplay)
Game 1 from this play session. I tried some new things like a Hit Point counter and player hit indicators so that you can hopefully follow along more easier. Please leave a comment telling me what you think about these things!

I’m back to uploading Nerf War videos folks. If your familiar with my videos, you’ll see this is the same church that I’ve played in before. But it’s a little different from my previous games/videos because in these, for the first time ever, I’ve opened up some of the doors. This allows for another dimension to the game, since there’s both inside and outside.

This was my last session of games in which the Stryfe Masterkey was my main primary blaster, so look out for plenty of Rapidstrike gameplay in the future. Also, this was the day after I had received my Mega Centurion blaster sample, so look out for a bit of gameplay with it in the videos below.


Indoor/Outdoor Nerf War TDM – Covering Our Corner (Game 2) (Stryfe Masterkey Gameplay)
Game 2 from this play session. I tried some new things like a Hit Point counter and player hit indicators so that you can hopefully follow along more easier. Please leave a comment telling me what you think about these things!

Head down below to see 5 more different gameplay videos.


Indoor/Outdoor Nerf War Commentary – 3v3v3v3v3v5 (Game 3) (Elite Alpha Trooper Gameplay)
Game 3 from this play session. I tried some new things like a Hit Point counter and player hit indicators so that you can hopefully follow along more easier. Please leave a comment telling me what you think about these things!

We played Team Deathmatch, but it was 5 teams of 3 people each team, and one team of 5. When there is one team left alive, they win! Our first time playing this sort of game mode, and it was a lot of fun.

Also my first gameplay/first time using the Elite Alpha Trooper, and the blaster performed fairly well.


Indoor/Outdoor Nerf War – Mega Centurion Fail (Game 4) (Elite Alpha Trooper/Mega Centurion Gameplay)
Game 4 from this day’s series of games. It’s once again 3v3v3v3v3v5. AKA Team Deathmatch. I use the Elite Alpha Trooper and Mega Centurion for a bit in this video.


Indoor/Outdoor Nerf War – Sudden Death Pistols (Game 5) (Strongarm Gameplay)
We played the “GoldenEye”‘ game type here. Two teams, with Pistols or a six dart mag capacity, each have one life/HP on them. It makes each life a little bit more precious and new strategies have to be tried out for victory.


Indoor/Outdoor Nerf War Payload – Weak Defense (Game 6) (Stryfe Masterkey Gameplay)
My friends and I try out a gametype based on Team Fortress 2’s “Payload” . Attacking team walks a “bomb” (in this case a rice cooker top) down a predetermined path while the defending team tries to stop them. Time limit was 15 minutes. 2 hits stuns you, and after that you must go to your team’s spawn point and count to 15. After that your back in.

My team and I were on defense for this video.

http://wiki.teamfortress.com/wiki/Payload


Indoor/Outdoor Nerf War Payload – Offense Gets Shut Down (Game 7) (Stryfe Masterkey Gameplay)
My friends and I try out a gametype based on Team Fortress 2’s “Payload” . Attacking team walks a “bomb” (in this case a rice cooker top) down a predetermined path while the defending team tries to stop them. Time limit was 15 minutes. 2 hits stuns you, and after that you must go to your team’s spawn point and count to 15. After that your back in.

My team and I were on offense for this video.

3 thoughts on “Basic Nerf’s Indoor/Outdoor Church War Videos (6/23/13)”

    1. I prefer the EAT. I’ve had much less problems with it jamming versus the Rampage. I like the horizontal grip of the EAT over the vertical grip of the Rampage more. Also I prefer the bottom loading of the EAT instead of the side loading of the Rampage much more. These are the main reasons I choose the EAT over the Rampage.

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