Tag Archives: Tips

Ammo markings for solid 18 Dart clips (Photo)

While searching through ebay for Nerf stuff to buy, I found this clip for sale marked up. While I have yet to test if this is true, I’ll be testing out my clips soon to see, and worst case thing this can be a reference of sorts.

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5 Basic HvZ Tips Camarillo Humans vs. Zombies has Taught Me (Basic Nerf Article)

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The last group of humans headed towards the final Summer 2012 Mission

In my two day long games at Camarillo (Day 3 Summer 2011, Summer 2012) I’ve had fun, made friends, and learned a bit more about Humans vs. Zombies. I’m here to import some of this knowledge to the newer players out there. It’s been about 5 weeks since the Summer 2012 game (July 20) so heres 5 Basic tips, or points of emphasis, that should help you stay alive as a human for as long as possible.

1. Nutrition/Energy are essential for good performance.

A decent breakfast, but it still wasn’t enough.

The above photo is what I ate for breakfast of the Summer 2012 game, and it still wasn’t enough. My usual peanut butter and banana sandwich plus an egg on the side filled me up, but by lunchtime it was gone. The mods ran us around the park while removing our safe zone. I felt very drained and on the hungry side. Always make sure your appropriately fueled for games and missions. Not only will you feel better, but you’ll be more aware, alert, and quicker to respond. I really don’t need to go into the benefits of proper nutrients during exercise and sporting event, since it’s a pretty common thing.

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The Nerf Dart Code: How to get the Most out of your Darts (Article)

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My new Alpha Trooper with new Whiteout Streamline darts (W Coded) and new T Coded Streamline darts

User torukmakto4 of the HvZ forums has collected info relating to Streamline and Whistler darts. Apparently certain coded darts perform better then others. This is a MUST READ of people who want to improve game performance, make the most of their money, HvZ players, and anyone who takes Nerf semi-seriously. You can read the rest of the info here. But for archive purposes I’ve also copied and pasted the info below.

For those of you who do not know, not all NERF stock darts are created equal.

It has been found that the codes molded into the rubber tips of these darts correlate to significant differences in the characteristics of the tip and foam, likely related to multiple production lines, plants or material suppliers. These differences can include foam diameter (thus barrel fit), foam cell size, tip mass, tip COM location, tip hardness, and, most importantly, stability.

The codes are usually 1 character in raised type and appear in the following locations:
Streamline – on the side of tip dome, usually opposite the vent hole but sometimes under it
Sonic – Near the base of the tip (close to the foam), on the side of the dome
Suction – On the top surface of the flat body of the tip, under the suction cup.
Tagger – See Sonic

Anyway, here’s the info I have collected on dart tip codes. For necked (non-Streamline) micros, the tip production doesn’t really matter because the tip is not poorly engineered and sensitive to small changes in compound and mold design. In that case, the tip code is of interest primarily in determining which foam you get. For Streamlines, the tip code matters a lot for stability.

Continue reading The Nerf Dart Code: How to get the Most out of your Darts (Article)

The Rayven CS-18 Tenets (HvZ Forum Write Up)


Pic from the HvZ forums

Another solid read off the HvZ forums. Original topic is here.

After reading some of the other Tenets I thought I would do one on the Rayven. This is my first write up of this style so remember I am a bit of a n00b at this, but I can take criticism too.

Rayven Tenets

So you finally got a Rayven have you? Good, the Rayven can be a great addition to your arsenal but there are some things to remember when using the Rayven.

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The Definitive Newbie’s Guide to the Recon (HvZ Forum Write Up)

JPRoth1980 of the HvZ forums has written up some tips for Recon usage in HvZ. I thought it was a solid read. You can read them in this post, or go here to check out the original post.

Howdy folks. I’m just an old guy with very little applicable knowledge to HvZ (although if there was somewhere nearby that ran games and allowed those of us out of the college scene to play, me and the missus would definitely be game) and a minor amount of knowledge as to Nerf modding and the strengths/weaknesses of guns. That said, I’ve noticed through way too much lurking that there wasn’t a guide written for the Recon (or if there was, my search-fu is old, like me). Therefore, I figured I’d do my best to help out here.

No pics because I’m not the most tech-savvy person in the world. If you’re on a site for HvZ and you don’t know what a Recon looks like, then you are a rare, rare person.

Overview
The Recon is a jack of all trades. Stock, it can shoot decently far (further than many comparable N-Strike blasters, in my experience), has decent accuracy, and has a decent rate of fire. If Nerf blasters were a Nintendo-made video game, the Recon would be Mario. As such, it’s often overlooked by players who prefer something with a little more specialization. Like the other N-Strike clip blasters, it can only shoot the much-hated Streamline darts unless you modify it to accept Stefans or similar (assuming that your campus/organization allows modified darts).

Not exactly a glowing review, is it?

Recons, being general-purpose blasters, have a lot of things going for them. Here’s a list!

Hit the jump for the rest of the tips.

Continue reading The Definitive Newbie’s Guide to the Recon (HvZ Forum Write Up)

Adult Fans of Nerf Quick 16/Speedload 6 Jam Prevention Tips

With new mechanisms in blasters, there are bound to be issues. Since their release, this appears to be true of the new Dart Tag line of blasters. Many people have been having issues with the Speedload 6 and Quick 16 internal clip jamming and ruining darts, and coming to us with this issue in hopes of a fix. Well, we’re here to help!
It is my belief that neither the users or the mechanism alone is to blame for these problems, but that it is a combination of the two. We are also guilty of destroying a dart or two in the process of learning how these blasters work (which sucks, because you can’t buy any of the new style darts separately). There just seems to be a bit of a learning curve with these blasters. In the first few days, we have come upon a few key tips in the successful operation of these blasters.

They got a couple of handy tips, so head to their site for the tips.